Storm Magic


Storm Magic is all about creativity.It is about the pleasure of catching lightning in a bottle. Wizards that embrace the School of Storm, known as Diviners, are driven by the thrill of investigation and discovery, the joys of invention and ingenuity, the power of creating and building. The drawback to such pursuits is the tendency to get lost in the maze of thoughts and being paralyzed to make a decision. Diviners use Verses to charm, enthrall or hypnotize creatures to help them. Storm Magic has roots in the power of the majestic Storm Lords, the race of Titans that ruled the seas in the Days Before.The Storm School will train its student wizards to do a lot of damage. Storm Wizards have the ability to unleash high amounts of damage from an early level, which is good, but they place too much emphasis on power, and therefore suffer in terms of accuracy (70% fizzle rate). They also have the least amount of base health points of any of the schools. Some of the more common storm spells are thunder snake,lightning bats,storm shark,kracken,the wave spell,storm lord,minions,discharm,and many use full Shields INFORMATION AND PICTURES PROPERTY OR KINGSISLE

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